2 - Baldur's Gate
After their arrival to Baldur's Gate, the main priority of the party was to get inside the city walls. They have learned while waiting in line at the gate that only those who have a written permit issued by the city can enter and leave freely. There are rumors though that such permits can be obtained in an unofficial manner from the right people in the refugee camp. Nonetheless, Emeryck could convince the guards to let the party enter the city, where they would meet his superior, Flame Zodge, to report what they know of Elturel's disappearance. Zodge would then decide whether or not the PCs can stay within the city. The Elfsong Tavern The meeting took place at the Elfsong Tavern, which became the party's de facto base of operations. After hearing their report, the party struck a deal with Zodge, whereby he would issue a permit for the party to travel in and out of BG freely, if they help him investigate a series of recent murders possibly related to the cult of the Dead T